#pragma once


namespace introduction1 {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	/// <summary>
	/// Summary for Form1
	///
	/// WARNING: If you change the name of this class, you will need to change the
	///          'Resource File Name' property for the managed resource compiler tool
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::Label^  label1;  // nesneler tanimlaniyor.
	private: System::Windows::Forms::Label^  label2;
	private: System::Windows::Forms::TextBox^  textBox1;
	private: System::Windows::Forms::Button^  button1;


	protected: 

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			this->label1 = (gcnew System::Windows::Forms::Label());
			this->label2 = (gcnew System::Windows::Forms::Label());
			this->textBox1 = (gcnew System::Windows::Forms::TextBox());
			this->button1 = (gcnew System::Windows::Forms::Button());
			this->SuspendLayout();
			// 
			// label1
			// 
			this->label1->AutoSize = true;
			this->label1->Location = System::Drawing::Point(12, 34);
			this->label1->Name = L"label1";
			this->label1->Size = System::Drawing::Size(50, 16);
			this->label1->TabIndex = 0;
			this->label1->Text = L"ENTER";
			this->label1->Click += gcnew System::EventHandler(this, &Form1::label1_Click);
			// 
			// label2
			// 
			this->label2->AutoSize = true;
			this->label2->Location = System::Drawing::Point(102, 121);
			this->label2->Name = L"label2";
			this->label2->Size = System::Drawing::Size(47, 16);
			this->label2->TabIndex = 1;
			this->label2->Text = L"label2";
			// 
			// textBox1
			// 
			this->textBox1->Location = System::Drawing::Point(89, 31);
			this->textBox1->Name = L"textBox1";
			this->textBox1->Size = System::Drawing::Size(100, 22);
			this->textBox1->TabIndex = 3;
			// 
			// button1
			// 
			this->button1->Location = System::Drawing::Point(205, 29);
			this->button1->Name = L"button1";
			this->button1->Size = System::Drawing::Size(75, 25);
			this->button1->TabIndex = 4;
			this->button1->Text = L"Run";
			this->button1->UseVisualStyleBackColor = true;
			this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(8, 16);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->BackColor = System::Drawing::SystemColors::AppWorkspace;
			this->ClientSize = System::Drawing::Size(292, 230);
			this->Controls->Add(this->button1);
			this->Controls->Add(this->textBox1);
			this->Controls->Add(this->label2);
			this->Controls->Add(this->label1);
			this->Font = (gcnew System::Drawing::Font(L"Arial", 9.75F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, 
				static_cast<System::Byte>(0)));
			this->Margin = System::Windows::Forms::Padding(4, 3, 4, 3);
			this->Name = L"Form1";
			this->Text = L"Form1";
			this->ResumeLayout(false);
			this->PerformLayout();

		}
#pragma endregion
	private: System::Void label1_Click(System::Object^  sender, System::EventArgs^  e) {
			 }
	private: System::Void label3_Click(System::Object^  sender, System::EventArgs^  e) {
			 }
	private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) {
				 MessageBox::Show("Hello Windows World!");
				 label2->Text = textBox1->Text; // lable bir nesne, textbox ise bir class. Bir class'in degiskenine ulasilmak isteniyorsa ->,
												// textbox'ina ulasmak isteniyorsa :: kullanilir.
			 }

};
}

